MZ Header

Rich Header

DOS stub

00000000: 0e 1f ba 0e 00 b4 09 cd  21 b8 01 4c cd 21 54 68  |........!..L.!Th|
00000010: 69 73 20 70 72 6f 67 72  61 6d 20 63 61 6e 6e 6f  |is program canno|
00000020: 74 20 62 65 20 72 75 6e  20 69 6e 20 44 4f 53 20  |t be run in DOS |
00000030: 6d 6f 64 65 2e 0d 0d 0a  24 00 00 00 00 00 00 00  |mode....$.......|

PE Header

Packer / Compiler

Sections

Data Directory

offsetsizetypecomment
1189811794AVI#
146aa875862BINoverlay data past EOF#
Path = .rsrc/RCDATA/CABINET
Size = 867077
Packed Size = 867077
--
Path = .rsrc/RCDATA/CABINET
Type = Cab
Method = LZX
Blocks = 1
Volumes = 1

   Date      Time    Attr         Size   Compressed  Name
------------------- ----- ------------ ------------  ------------------------
2020-07-17 15:20:52 .....       198443               Meshes/bunny.obj
2020-07-17 15:20:52 .....          106               Meshes/double_quad.obj
2020-07-17 15:20:52 .....        22915               Meshes/floorplan.obj
2020-07-17 15:20:52 .....           84               Meshes/ground.obj
2020-07-17 15:20:52 .....          255               Meshes/ground_slope.obj
2020-07-17 15:20:52 .....        29658               Meshes/pillar.obj
2020-07-17 15:20:52 .....         1807               Meshes/pillar_room.obj
2020-07-17 15:20:52 .....           90               Meshes/quad.obj
2020-07-17 15:20:52 .....         4970               Meshes/square_rooms.obj
2020-07-17 15:20:52 .....        78756               Meshes/suzanne.obj
2020-07-17 15:20:52 .....       157626               Meshes/teapot.obj
2020-07-17 15:20:52 .....         1303               Meshes/tunnel.obj
2020-07-17 15:20:52 .....         1158               Meshes/tunnel_scale.obj
2020-07-17 15:20:52 .....         1247               Meshes/tunnel_slope.obj
2020-07-17 15:20:52 .....       643584               NonEuclidean.exe
2020-07-17 15:20:52 .....          166               Shaders/pink.frag
2020-07-17 15:20:52 .....          144               Shaders/pink.vert
2020-07-17 15:20:52 .....          243               Shaders/portal.frag
2020-07-17 15:20:52 .....          193               Shaders/portal.vert
2020-07-17 15:20:52 .....          472               Shaders/sky.frag
2020-07-17 15:20:52 .....          307               Shaders/sky.vert
2020-07-17 15:20:52 .....          296               Shaders/texture.frag
2020-07-17 15:20:52 .....          300               Shaders/texture.vert
2020-07-17 15:20:52 .....          303               Shaders/texture_array.frag
2020-07-17 15:20:52 .....          300               Shaders/texture_array.vert
2020-07-17 15:20:52 .....          102               Textures/checker_gray.bmp
2020-07-17 15:20:52 .....          102               Textures/checker_green.bmp
2020-07-17 15:20:52 .....       786486               Textures/floorplan_textures.bmp
2020-07-17 15:20:52 .....           58               Textures/gold.bmp
2020-07-17 15:20:52 .....         3126               Textures/three_room2.bmp
2020-07-17 15:20:52 .....         3126               Textures/three_room.bmp
2020-07-17 15:20:52 .....           58               Textures/white.bmp
------------------- ----- ------------ ------------  ------------------------
                               1937784       959488  32 files, 0 folders
offset:( 0x )size:( 0x )hotkeys:-=[]<>, offset/size fields are also editable

everything is OK