id | lang | string |
---|
515 | 1033 | Select an entity to debug
Select Entity |
516 | 1033 | Record the entity
Record |
517 | 1033 | Stop playback or recording
Stop |
518 | 1033 | Playback recording on the entity
Playback |
519 | 1033 | Advance the recording by one frame
Frame Step |
520 | 1033 | Reposition the camera to fit the entire graph in the window
Reset Camera |
521 | 1033 | Toggle whether this window is always on top
Always on Top Toggle |
1023 | 1033 | idStudio |
1025 | 1033 | Media Preview |
1026 | 1033 | Model Viewer |
1548 | 1033 | Create a new material file to store materials into |
1550 | 1033 | Generate the material into the specified material file |
1566 | 1033 | Automatically update the material preview after a change has been made to the material. |
1567 | 1033 | Update the material using the populated options in the property grid. |
1568 | 1033 | Percentage done regenerating material |
1571 | 1033 | XY Window 01 |
1572 | 1033 | XY Window 02 |
1573 | 1033 | XY Window 03 |
1574 | 1033 | XY Window 04 |
1575 | 1033 | XY Window 05 |
1576 | 1033 | XY Window 06 |
1701 | 1033 | Light Editor |
1702 | 1033 | Groups |
1703 | 1033 | Media Browser |
1704 | 1033 | Preview |
1705 | 1033 | Materials |
1706 | 1033 | Particle Editor |
1707 | 1033 | Material Editor |
1708 | 1033 | Sound Editor |
1709 | 1033 | AF Editor |
1710 | 1033 | Flare Editor |
1711 | 1033 | Console |
1712 | 1033 | Radiant Textures |
1713 | 1033 | World Camera |
1714 | 1033 | Entity Inspector |
1715 | 1033 | Terrain Tiles |
1716 | 1033 | Surface |
1717 | 1033 | Stamps | 1 |
1718 | 1033 | Environment |
1719 | 1033 | Models |
1720 | 1033 | Props |
1721 | 1033 | View |
1722 | 1033 | Map Manager |
1723 | 1033 | Layers |
1724 | 1033 | Foliage |
1725 | 1033 | Animation Preview |
1726 | 1033 | Detail Models |
1727 | 1033 | Fx |
1728 | 1033 | Stamps | 2 |
1729 | 1033 | Stamps | 3 |
1730 | 1033 | Lighthouse |
1731 | 1033 | Timeline Editor |
1733 | 1033 | Super Script |
1734 | 1033 | Compile Status |
1735 | 1033 | Component Timeline Editor |
2202 | 1033 | Highlight properties that differ from their default value |
2204 | 1033 | Defines the default properties for this decl |
2205 | 1033 | Browse for new parent |
2206 | 1033 | Clear parent setting |
2207 | 1033 | Revert all properties to default values |
2212 | 1033 | Show variables marked with __design, hide __def |
2213 | 1033 | Expand properties that have differences when enabling 'Show Diff' |
2214 | 1033 | Show variables marked with __def |
2227 | 1033 | Respawn all selected entities with their edited properties |
2228 | 1033 | Save all entity edits to map file(s) |
8443 | 1033 | Toggles viseme events visibility on the time line
Show Viseme Events |
8444 | 1033 | Toggles gesture events visibility on the time line
Show Gesture Events |
8445 | 1033 | Toggles text events visibility on the time line
Show Text Events |
8446 | 1033 | Toggles mood events visibility on the time line
Show Mood Events |
8447 | 1033 | Toggles game events visibility on the time line
Show Game Events |
9000 | 1033 | Today |
9001 | 1033 | None |
9011 | 1033 | Confirm Delete
Delete this &occurrence.
Delete the &series.
Do you want to delete all occurrences of the recurring event "%s", or just this one? |
9012 | 1033 | Open Recurring item
Open this &occurrence.
Open the &series.
"%s" is a recurring appointment. Do you want to open only this occurrence or the series? |
9013 | 1033 | From |
9014 | 1033 | To |
9015 | 1033 | Free |
9016 | 1033 | Tentative |
9017 | 1033 | Busy |
9018 | 1033 | Out of Office |
9019 | 1033 | First |
9020 | 1033 | Second |
9021 | 1033 | Third |
9022 | 1033 | Fourth |
9023 | 1033 | Last |
9024 | 1033 | 0 minutes |
9025 | 1033 | 1 minute |
9026 | 1033 | 5 minutes |
9027 | 1033 | 10 minutes |
9028 | 1033 | 15 minutes |
9029 | 1033 | 30 minutes |
9030 | 1033 | 1 hour |
9031 | 1033 | 2 hours |
9032 | 1033 | 3 hours |
9033 | 1033 | 4 hours |
9034 | 1033 | 5 hours |
9035 | 1033 | 6 hours |
9036 | 1033 | 7 hours |
9037 | 1033 | 8 hours |
9038 | 1033 | 9 hours |
9039 | 1033 | 10 hours |
9040 | 1033 | 11 hours |
9041 | 1033 | 18 hours |
9042 | 1033 | 0.5 days |
9043 | 1033 | 1 day |
9044 | 1033 | 2 days |
9045 | 1033 | 3 days |
9046 | 1033 | 1 week |
9047 | 1033 | 2 weeks |
9048 | 1033 | minute(s) |
9049 | 1033 | hour(s) |
9050 | 1033 | day(s) |
9051 | 1033 | week(s) |
9052 | 1033 | min |
9053 | 1033 | h |
9054 | 1033 | d |
9055 | 1033 | w |
9056 | 1033 | Wrong value! |
9057 | 1033 | Any exceptions associated with this recurring appointment will be lost. If any of the exceptions are meetings, the attendees will not be notified. Is this OK? |
9058 | 1033 | Margins (millimeters) |
9059 | 1033 | Margins (inches) |
9060 | 1033 | None |
9061 | 1033 | Important |
9062 | 1033 | Business |
9063 | 1033 | Personal |
9064 | 1033 | Vacation |
9065 | 1033 | Must Attend |
9066 | 1033 | Travel Required |
9067 | 1033 | Needs Preparation |
9068 | 1033 | Birthday |
9069 | 1033 | Anniversary |
9070 | 1033 | Phone Call |
9071 | 1033 | %d Reminders |
9072 | 1033 | Subject |
9073 | 1033 | Due In |
9074 | 1033 | overdue |
9075 | 1033 | 0 reminders are selected |
9076 | 1033 | There are no reminders to show. |
9077 | 1033 | Start time |
9078 | 1033 | Please enter a value between %s and %s. |
9079 | 1033 | Categories |
9086 | 1033 | Day |
9087 | 1033 | Week |
9088 | 1033 | Month |
9089 | 1033 | Show work week |
9090 | 1033 | Show full week |
9091 | 1033 | Click to add appointment |
9092 | 1033 | Previous Appointment |
9093 | 1033 | Next Appointment |
9094 | 1033 | %s Category |
9122 | 1033 | &Add or Remove Buttons |
9123 | 1033 | &Reset Toolbar |
9135 | 1033 | Pencil |
9136 | 1033 | Fill Color |
9137 | 1033 | Pick Color |
9138 | 1033 | Line |
9139 | 1033 | Rectangle |
9140 | 1033 | Ellipse |
9141 | 1033 | Copy |
9142 | 1033 | Paste |
9143 | 1033 | Clear |
9144 | 1033 | Undo |
9145 | 1033 | Redo |
9146 | 1033 | Import from File |
9148 | 1033 | Toolbar Options |
9149 | 1033 | Close |
9150 | 1033 | Expand |
9151 | 1033 | Close Window |
9152 | 1033 | Restore Window |
9153 | 1033 | Minimize Window |
9155 | 1033 | Move to P&revious Tab Group |
9156 | 1033 | Move to Ne&xt Tab Group |
9157 | 1033 | New Hori&zontal Tab Group |
9158 | 1033 | New &Vertical Tab Group |
9159 | 1033 | C&ancel |
9160 | 1033 | Close |
9161 | 1033 | Customize |
9162 | 1033 | New Menu |
9163 | 1033 | Custom %d |
9164 | 1033 | The toolbar name cannot be blank. Type a name. |
9165 | 1033 | Sorry you have reached your limit. |
9166 | 1033 | A toolbar named '%s' already exists. Type another name. |
9167 | 1033 | Rename Toolbar |
9168 | 1033 | Are you sure you want to delete the '%s' toolbar? |
9169 | 1033 | All Commands |
9170 | 1033 | This will delete the record of the commands you've used in this application and restore the default set of visible commands to the menus and toolbars. It will not undo any explicit customizations. Are you sure you want to do this? |
9171 | 1033 | This is not a valid number. |
9172 | 1033 | The number must be between 1 and 1638. |
9173 | 1033 | Are you sure you want to reset the changes made to the '%s' toolbar? |
9174 | 1033 | Built-in Menus |
9175 | 1033 | Are you sure you want to reset the key assignments? This action will remove all custom key assignments at the text level. |
9176 | 1033 | This shortcut is currently assigned.
Do you want to re-assign this shortcut? |
9177 | 1033 | Due to a software update the toolbar '%s' has changed. Would you like to reset your customized toolbar and load the new one? |
9178 | 1033 | All Picture Files|*.bmp;*.wmf;*.emf;*.ico;*.dib;*.png;*.cur;*.gif;*.jpg|Bitmaps (*.bmp;*.dib;*.png;*.gif;*.jpg)|*.bmp;*.dib;*.png;*.gif;*.jpg|Metafiles (*.wmf;*.emf)|*.wmf;*.emf|Icons (*.ico;*.cur)|*.ico;*.cur|All Files (*.*)|*.*|| |
9179 | 1033 | (System default) |
9180 | 1033 | Random |
9181 | 1033 | Unfold |
9182 | 1033 | Slide |
9183 | 1033 | Fade |
9184 | 1033 | None |
9185 | 1033 | Active Files |
9186 | 1033 | Customize Status Bar |
9187 | 1033 | (%s) was pressed. Waiting for second key of chord... |
9194 | 1033 | Print the previewed item
Print |
9195 | 1033 | Go to the previous page
Previous Page |
9196 | 1033 | Go to the next page
Next Page |
9197 | 1033 | Increase magnification of preview page
Zoom In |
9198 | 1033 | Decrease magnification of preview page
Zoom Out |
9201 | 1033 | Close the preview
Close Preview |
9202 | 1033 | Whole Page |
9203 | 1033 | Page Width |
9204 | 1033 | Page %i |
9205 | 1033 | Page %i of %i |
9320 | 1033 | New |
9321 | 1033 | Delete |
9322 | 1033 | Move Up |
9323 | 1033 | Move Down |
9325 | 1033 | Sort Ascending
Sort Ascending |
9326 | 1033 | Sort Descending
Sort Descending |
9327 | 1033 | Aligns the paragraph at the left margin
Align Left |
9328 | 1033 | Centers the paragraph between the margins
Center |
9329 | 1033 | Aligns the paragraph at the right margin
Align Right |
9330 | 1033 | Show large icons
Large Icons |
9331 | 1033 | Show small icons
Small Icons |
9332 | 1033 | Remove from Outlook Bar |
9333 | 1033 | Rename Shortcut |
9334 | 1033 | Remove Group |
9335 | 1033 | Rename Group |
9336 | 1033 | Name |
9337 | 1033 | Size |
9338 | 1033 | Type |
9339 | 1033 | Modified |
9340 | 1033 | Automatic |
9341 | 1033 | Customize... |
9342 | 1033 | Select Directory: |
9343 | 1033 | ... |
9344 | 1033 | *.* |
9345 | 1033 | All Files (*.*)|*.*|| |
9346 | 1033 | Directory name: |
9347 | 1033 | Click push pin to keep open |
9348 | 1033 | Did you know... |
9349 | 1033 | The specified file does not exist. |
9350 | 1033 | Error reading file. |
9351 | 1033 | Colors |
9352 | 1033 | New |
9353 | 1033 | Current |
9354 | 1033 | Directories: |
9355 | 1033 | Files: |
9356 | 1033 | Hex |
9357 | 1033 | The operating system is out of memory or resources. |
9358 | 1033 | The specified file was not found. |
9359 | 1033 | The specified path was not found. |
9360 | 1033 | The operating system denied access to the specified file. |
9361 | 1033 | There was not enough memory to complete the operation. |
9362 | 1033 | The .exe file is invalid (non-Win32® .exe or error in .exe image). |
9363 | 1033 | A sharing violation occurred. |
9364 | 1033 | The file name association is incomplete or invalid. |
9365 | 1033 | The DDE transaction could not be completed because the request timed out. |
9366 | 1033 | The DDE transaction failed. |
9367 | 1033 | The DDE transaction could not be completed because other DDE transactions were being processed. |
9368 | 1033 | There is no application associated with the given file name extension. |
9369 | 1033 | The specified dynamic-link library was not found. |
9370 | 1033 | An unknown error number %d occured. |
9424 | 1033 | Standard Colors |
9425 | 1033 | Tip text |
9432 | 1033 | OK |
9433 | 1033 | &Yes |
9434 | 1033 | &No |
9435 | 1033 | &Retry |
9436 | 1033 | Cancel |
9437 | 1033 | &Close |
9438 | 1033 | Show &Details |
9439 | 1033 | Hide &Details |
9440 | 1033 | &Apply |
9441 | 1033 | Help |
9456 | 1033 | Auto Hide |
9457 | 1033 | Close |
9458 | 1033 | Maximize |
9459 | 1033 | Restore |
9460 | 1033 | Menu |
9461 | 1033 | Active Tool Windows |
9462 | 1033 | Active Files |
9501 | 1033 | Categorized |
9502 | 1033 | Alphabetical |
9503 | 1033 | True
False |
9552 | 1033 | Drag a column header here to group by that column. |
9553 | 1033 | There are no items to show. |
9554 | 1033 | (no fields available) |
9555 | 1033 | Sort by: |
9557 | 1033 | Margins (millimeters) |
9558 | 1033 | Margins (inches) |
9559 | 1033 | Enter filter text here |
9603 | 1033 | Customize Quick Access Toolbar |
9611 | 1033 | More controls |
9615 | 1033 | Are you sure you want to restore the Quick Access Toolbar to its default contents? |
9651 | 1033 | Show &More Buttons |
9652 | 1033 | Show &Fewer Buttons |
9653 | 1033 | Configure buttons |
9654 | 1033 | Navigation Pane |
9711 | 1033 | Edit Options |
9714 | 1033 | Undefined command |
9715 | 1033 | Multiple operations |
9716 | 1033 | Delete: |
9717 | 1033 | Insert: |
9718 | 1033 | Typing |
9719 | 1033 | Paste |
9720 | 1033 | Move |
9721 | 1033 | Copy |
9722 | 1033 | Indentation |
9723 | 1033 | Decrease Indent |
9724 | 1033 | Format |
9725 | 1033 | Tabify |
9726 | 1033 | Untabify |
9727 | 1033 | Replace all |
9728 | 1033 | Change selection case |
9729 | 1033 | Delete text block |
9730 | 1033 | &Move Here |
9731 | 1033 | &Copy Here |
9732 | 1033 | C&ancel |
9740 | 1033 | Custom |
9741 | 1033 | Regular |
9742 | 1033 | Bold |
9743 | 1033 | Italic |
9744 | 1033 | Bold Italic |
9746 | 1033 | &Line number (1 - %d): |
9747 | 1033 | Open Schema File |
9748 | 1033 | Do you wish to close the "Options Dialog" and open the schema file "%s%s" in the editor window? |
9749 | 1033 | File '%s' is modified by outside source!
Do you want to reload? |
9750 | 1033 | %d match found and replaced! |
9751 | 1033 | Finished searching! |
9800 | 1033 | Scroll Left |
9801 | 1033 | Scroll Right |
9802 | 1033 | Close |
9803 | 1033 | Scroll Up |
9804 | 1033 | Scroll Down |
9900 | 1033 | Black |
9901 | 1033 | Brown |
9902 | 1033 | Olive Green |
9903 | 1033 | Dark Green |
9904 | 1033 | Dark Teal |
9905 | 1033 | Dark Blue |
9906 | 1033 | Indigo |
9907 | 1033 | Gray-80% |
9908 | 1033 | Dark Red |
9909 | 1033 | Orange |
9910 | 1033 | Dark Yellow |
9911 | 1033 | Green |
9912 | 1033 | Teal |
9913 | 1033 | Blue |
9914 | 1033 | Blue-Gray |
9915 | 1033 | Gray-50% |
9916 | 1033 | Red |
9917 | 1033 | Light Orange |
9918 | 1033 | Lime |
9919 | 1033 | Sea Green |
9920 | 1033 | Aqua |
9921 | 1033 | Light Blue |
9922 | 1033 | Violet |
9923 | 1033 | Gray-40% |
9924 | 1033 | Pink |
9925 | 1033 | Gold |
9926 | 1033 | Yellow |
9927 | 1033 | Bright Green |
9928 | 1033 | Turquoise |
9929 | 1033 | Sky Blue |
9930 | 1033 | Plum |
9931 | 1033 | Gray-25% |
9932 | 1033 | Rose |
9933 | 1033 | Tan |
9934 | 1033 | Light Yellow |
9935 | 1033 | Light Green |
9936 | 1033 | Light Turquoise |
9937 | 1033 | Pale Blue |
9938 | 1033 | Lavender |
9939 | 1033 | White |
9940 | 1033 | Gray |
9941 | 1033 | Maroon |
9942 | 1033 | Olive |
9943 | 1033 | Navy |
9944 | 1033 | Purple |
9945 | 1033 | Silver |
9946 | 1033 | Fuchsia |
9947 | 1033 | No Fill
No Fill |
9948 | 1033 | Automatic Color
Automatic Color |
9949 | 1033 | More Colors... |
9974 | 1033 | One Page |
9975 | 1033 | Two Page |
9978 | 1033 | Page %u
Pages %u-%u |
10100 | 1033 | Launch the current map in the engine tab. |
10103 | 1033 | Play timeline in loop, between sub-carets |
10104 | 1033 | Load first selected entity. |
10105 | 1033 | Width of timeline in miliseconds |
10106 | 1033 | Snap interval of events. |
10107 | 1033 | Timeline entity currently editting |
10108 | 1033 | While on, updates game on caret.. |
10306 | 1033 | Apply any typed in changes to the current system ( this does not save it ) |
10307 | 1033 | Save the current particle system |
10308 | 1033 | Select a particle system to edit |
10309 | 1033 | Create a new particle system |
10311 | 1033 | Add a new generic stage ( Ctrl+Click to copy the current stage ) |
10312 | 1033 | Remove the selected stage |
10366 | 1033 | Hide the selected stage |
10369 | 1033 | Enable editing of particle emitter entities in the world |
10372 | 1033 | Save the current particle as a new particle |
10374 | 1033 | Change the selected particle emitter entity color |
10375 | 1033 | Save the current particle uniquely on the selected entity |
10377 | 1033 | Show the selected stage |
10379 | 1033 | Save the current map with any updated particle emitter entities |
10396 | 1033 | Show the selected particle as a testmodel |
10397 | 1033 | Show the selected particle on projectile impact |
10398 | 1033 | Show the selected particle as muzzle smoke |
10399 | 1033 | Show the selected particle as projectile flight smoke |
10400 | 1033 | Show the selected particle on the selected entity |
10401 | 1033 | Switch focus to the game |
10402 | 1033 | Drop a new particle emitter entity into the world |
10455 | 1033 | Delete the selected particle emitter entity |
10457 | 1033 | Revert the changes made to the current stage |
10459 | 1033 | Click to reset the game time and trigger oneshot effects |
10605 | 1033 | Shows the local axes of the entity in game edit mode
Show local axes |
10802 | 1033 | Open a particle into the editor
Open |
10805 | 1033 | Test the particle in the engine
Test Particle |
10806 | 1033 | Show the distribution volume
Show Dist Vol |
10807 | 1033 | Show the bounds of the particles
Show Bounds |
10808 | 1033 | Skip rendering the particles
Skip Particles |
10809 | 1033 | Show the trans sort overdraw
Show Overdraw |
10810 | 1033 | Trans sort Image Atlas
Test Image |
10811 | 1033 | Animate the stage material
Animate Image |
10812 | 1033 | Save the particle
Save |
10817 | 1033 | Create a new particle to edit
New |
10818 | 1033 | Test the current particle multiple times
Loop Test |
10825 | 1033 | Stop time and step forward in time for the particle(s)
Step Forward |
10826 | 1033 | Stop time and step back in time for the particle(s)
Step Back |
10827 | 1033 | Stop or start time for testing
Toggle Time |
10873 | 1033 | Show Particle Info
Show Particle Info |
10874 | 1033 | Set the LOD for the current particle. Toggle off to reset LOD override.
Set LOD or toggle off |
10884 | 1033 | Revert all changes made since last save to the current particle
Revert Changes |
12047 | 1033 | idStudio |
12048 | 1033 | Radian
Radian
Radiant.Document
Radian Document |
12049 | 1033 | Untitled
SHADER Document
Shader Files (*.shader)
.shader
ShaderFileType
SHADER File Type
SHADER
Shader Files |
12052 | 1033 | Texture view mode
Texture view mode |
12053 | 1033 | Selection
Selection |
12056 | 1033 | Show Models As
Show Models As |
12639 | 1033 | Link the engine view to the world camera
Linked Engine View |
12640 | 1033 | Link the world camera to the engine view
Linked Camera View |
18001 | 1033 | Terrain Select / Move Mode
Select / Move |
18002 | 1033 | Terrain Tile Index Paint Mode
Tile Paint Mode |
18003 | 1033 | Terrain Stamp Mode
Stamp Mode |
18004 | 1033 | Terrain Stamp Remove Mode
Stamp Remove Mode |
18005 | 1033 | Terrain Fetch Mode
Fetch Mode |
18006 | 1033 | Terrain Update Area Mode
Update Area Mode |
18007 | 1033 | Zoom to show the full extent of the terrain
Zoom to Extents |
18008 | 1033 | Zoom in to the cursor
Zoom to Cursor |
18009 | 1033 | Drop the view down to player height level
Drop to Ground |
18010 | 1033 | Terrain Stamp Modify Mode
Stamp Modify Mode |
18021 | 1033 | Terrain Stamp Level Change Mode
Stamp Level Mode |
18022 | 1033 | Terrain Mode Foliage Add
Foliage Add Mode |
18033 | 1033 | Terrain Mode Detail Add
Detail Add Mode |
18034 | 1033 | Terrain Model Detail Remove
Detail Remove Mode |
18039 | 1033 | Terrain Area Delete Mode
Delete Area Mode |
19000 | 1033 | Flare Editor |
19011 | 1033 | Save the flare
Save |
19012 | 1033 | Open a flare into the editor
Open |
19015 | 1033 | Create a new flare to edit
New |
19016 | 1033 | Save the current flare as a new flare |
21002 | 1033 | Toggle Full Screen
Toggle Full Screen |
21025 | 1033 | Save Layout
Save Layout |
21026 | 1033 | Back
Go back one page in the history |
21027 | 1033 | Forward
Go forwand one page in the history |
21028 | 1033 | Stop
Stop loading the current page |
21029 | 1033 | Refresh
Get the current version of this page from the server |
21033 | 1033 | Check the document for accurate syntax
Check Braces |
21034 | 1033 | Find the next occurence of the specified text
Find Next |
21035 | 1033 | Go to the specified line in the script source
Goto Line |
21038 | 1033 | Move Actor |
21039 | 1033 | Move Prop |
21041 | 1033 | Toggle XYZ View |
21042 | 1033 | Actor Frame |
21043 | 1033 | Actor Joint |
21044 | 1033 | Actor Animation |
21045 | 1033 | Play/Pause Animations |
21046 | 1033 | Quit id Studio, prompts to save maps
Exit |
21048 | 1033 | Fit the engine view to the whole window
Fit To Window |
21049 | 1033 | Fit the engine view to a 16:9 aspect
16:9 |
21050 | 1033 | Fit the engine view to a 4:3 aspect
4:3 |
21051 | 1033 | Fit the engine view to a 16:10 aspect
16:10 |
21057 | 1033 | Add an anim tree node
Add Node |
21058 | 1033 | Fit the anim tree to the view
Fit to View |
21059 | 1033 | Delete a node from the anim tree
Delete Node |
21063 | 1033 | Delete the node link
Delete Link |
21067 | 1033 | Hide the node links
Hide Links |
21068 | 1033 | Show the anim tree node links
Show Links |
21069 | 1033 | Clear all the anim tree node links
Clear Links |
21070 | 1033 | Auto arrange the anim tree
Auto Arrange Tree |
21073 | 1033 | Save the current anim tree
Save |
21074 | 1033 | Verify the validity of the current anim tree
Verify |
21079 | 1033 | Select the child nodes
Select Children |
21080 | 1033 | Delete a node and it's children from the anim tree
Delete with Children |
21081 | 1033 | Copy the anim tree node
Copy |
21083 | 1033 | Paste clipboard contents
Paste |
21084 | 1033 | Add a prefix to the child nodes
Prefix Children |
21085 | 1033 | Paste clipboard contents with prefix
Paste with Prefix |
21086 | 1033 | Copy the anim tree node and its children
Copy with Children |
21088 | 1033 | Display a list of the key commands for RageEdit/nKey Commands |
21089 | 1033 | Display a list of the latest changes to RageEdit/nLatest Changes |
21091 | 1033 | Fit the engine view to the current r_mode setting
r_mode |
21104 | 1033 | Refresh all animtree nodes. |
21105 | 1033 | Compile the script to check for syntax errors
Compile Script |
21136 | 1033 | Get latest version of the file
Get Latest |
21137 | 1033 | Check out file
Check Out |
21138 | 1033 | Undo check out of file
Undo Check Out |
21139 | 1033 | Check in file
Check In |
21140 | 1033 | Display properties for file
Display Properties |
21141 | 1033 | Edit the selected file
Edit Reference |
21142 | 1033 | Save the selected file
Save Reference |
21143 | 1033 | Refresh the file listing
Refresh Listing |
21151 | 1033 | Change Layout
Change Layout |
21152 | 1033 | Delete Layouts
Delete Layouts |
21153 | 1033 | Display the Tools Team Blog/nTools Team Blog |
21182 | 1033 | Radiosity preview texture quality |
21183 | 1033 | Radiosity preview quality |
21184 | 1033 | Enable dynamic lighting |
21196 | 1033 | Fit the engine view to a 2.35:1 aspect
2.35:1 |
22000 | 1033 | Copy the selected text to the clipboard
Copy |
22001 | 1033 | Paste the selected text from the clipboard
Paste |
22010 | 1033 | Find the specified text
Find |
22011 | 1033 | Find the next occurence of the specified text
Find Next |
22017 | 1033 | Deselect the currently selected primitives
Deselect All |
22020 | 1033 | Fit the graph view to the current selection
Zoom To Selection |
22021 | 1033 | Highlight incoming links
Highlight Incoming Links |
22022 | 1033 | Highlight outgoing links
Highlight Outgoing Links |
22023 | 1033 | Color links
Color Links |
22024 | 1033 | Open decl
Open Decl |
22025 | 1033 | Save decl
Save Decl |
22028 | 1033 | Save all modified decls
Save All |
22031 | 1033 | Refresh graph formatting
Refresh Formatting |
22045 | 1033 | A list of the most recently selected entities
Entity History |
22046 | 1033 | Selects the previously selected entity in the history
Previous Entity |
22047 | 1033 | Selects the next selected entity in the history
Next Entity |
22048 | 1033 | Auto copy changed properties to all selected entities
Auto Copy |
22049 | 1033 | Auto show references
Auto Show References |
22082 | 1033 | Open Inherited Decl
Open Inherited Decl |
22083 | 1033 | Open Previous Decl
Open Previous Decl |
24000 | 1033 | Remove this group and all of its contents from the list.
Remove Group |
24001 | 1033 | Rename Group
Rename Group |
24003 | 1033 | Create a new group or subgroup.
NewGroup |
24004 | 1033 | Select all brushes in the current group.
Select All Brushes |
24005 | 1033 | Select all patches in the current group.
Select All Patches |
24006 | 1033 | Select all models in the current group.
Select All Models |
24007 | 1033 | Select all lights in the current group.
Select All Lights |
24008 | 1033 | Select all spline paths in the current group.
Select All Splines |
24009 | 1033 | Select all other entities (fixed size) in the current group.
Select All Other |
24010 | 1033 | Show all groups.
Show All |
24012 | 1033 | Hide all groups.
Hide All |
24019 | 1033 | Add the selected primitives to this group
Add Selected |
24020 | 1033 | Move the selected primitives to this group
Move Selected |
24021 | 1033 | Remove the selected primitives from this group
Remove Selected |
24022 | 1033 | Add this group to the set of default group
Add To Default Groups |
24024 | 1033 | Change the group color when displaying group windows.
Change Group Color |
24506 | 1033 | Remove this layer and all of its contents from the list.
Remove Layer |
24507 | 1033 | Rename this layer.
Rename |
24509 | 1033 | Import layer or sublayer.
NewLayer |
24512 | 1033 | Select all models in the current layer.
Select All Models |
24513 | 1033 | Select all lights in the current layer.
Select All Lights |
24514 | 1033 | Select all spline paths in the current layer.
Select All Splines |
24515 | 1033 | Select all other entities (fixed size) in the current layer.
Select All Other |
24516 | 1033 | Show all layers.
Show All |
24517 | 1033 | Ghost all layers.
Ghost All |
24518 | 1033 | Hide all layers.
Hide All |
24525 | 1033 | Add the selected primitives to this layer
Add Selected |
24526 | 1033 | Remove the selected primitives from this layer
Remove Selected |
24527 | 1033 | Set this layer to be the default layer
Set As Default |
24530 | 1033 | Ghost all layers but the selected one.
Ghost All But This |
24531 | 1033 | Hide all layers but the selected one.
Hide All But This |
24538 | 1033 | Creat and add a new layer decl |
27040 | 1033 | Browse EntityDefs
Browse EntityDefs |
27041 | 1033 | Browse Models
Browse Models |
27042 | 1033 | Browse Materials
Browse Materials |
27043 | 1033 | Browse Sounds
Browse Sounds |
27044 | 1033 | Browse Favorites
Browse Favorites |
27045 | 1033 | Browse Home
Browse Home |
27048 | 1033 | Cancel Search
Cancel Search |
27049 | 1033 | Show/Hide Disk Folders
Show/Hide Disk Folders |
28022 | 1033 | New
New |
28023 | 1033 | Open
Open |
28024 | 1033 | Save
Save |
28025 | 1033 | Load a background map into the Model Editor
Load Map |
28041 | 1033 | Remove Origin Translation
Remove Origin Translation |
28058 | 1033 | Run the console command 'reloadDecls'
Reload Decls |
28059 | 1033 | Show Animation Frame
Show Frame |
28060 | 1033 | Toggle model preview
Toggle Model Preview |
28097 | 1033 | Clears the background map from the Model Editor
Clear Map |
28107 | 1033 | Camera moves along with chosen joint
Camera Follows Joint |
28108 | 1033 | Joint which the camera should follow
Camera Follow Joint |
28109 | 1033 | Camera rotates along with chosen joint as well
Camera Follows Joint Orientation |
28110 | 1033 | Follow and rotate the camera along joint named camera if it exists
Lock Camera to camera joint |
28111 | 1033 | Focus and align camera to joint named head if it exists
Lock Camera to face |
28113 | 1033 | More Colors...
More Colors... |
28118 | 1033 | Set the camera's position and orientation according to this joint
Align Camera To Joint |
28125 | 1033 | Removes anim events for animations that don't have an alias
Prune Orphaned Anim Events |
28126 | 1033 | Print resourceInfo for this Mesh
Print resourceInfo for this Mesh |
28127 | 1033 | Renderbump this mesh
Renderbump Mesh |
28134 | 1033 | Reload All
Reload All |
28135 | 1033 | Show Texel Density
Show Texel Density |
28136 | 1033 | Show Grid
Show Grid |
28137 | 1033 | Show Axis
Show Axis |
28138 | 1033 | Show Bounds
Show Bounds |
28139 | 1033 | Show Skeleton
Show Skeleton |
28140 | 1033 | Show Collision Spheres
Show Collision Spheres |
28141 | 1033 | Show Wire Frame
Show Wire Frame |
28142 | 1033 | Toggle the attachment model manipulator on and off
Toggle Attachment Manipulator |
28143 | 1033 | Toggle Camera Lights
Toggle Camera Lights |
28144 | 1033 | Free Light
Free Light |
28145 | 1033 | Save as Thumbnail
Save as Thumbnail |
28146 | 1033 | Export Model
Export Model |
28147 | 1033 | Reset Camera
Reset Camera |
28148 | 1033 | 3-Point Lighting
3-Point Lighting |
28150 | 1033 | Camera Light
Camera Light |
28151 | 1033 | Cast Shadows
Cast Shadows |
28152 | 1033 | Show Target
Show Target |
28153 | 1033 | Show only the diffuse parameter of the previewed material |
28154 | 1033 | Show only the specular parameter of the previewed material |
28155 | 1033 | Show only the bump parameter of the previewed material |
28156 | 1033 | Sets the camera to have an XY orthographic view
XY View |
28157 | 1033 | Sets the camera to have an XZ orthographic view
XZ View |
28158 | 1033 | Sets the camera to have an YZ orthographic view
YZ View |
28159 | 1033 | Sets the camera to have a perspective view
Free Camera |
28210 | 1033 | Generate a breakable test model
Test Breakable Model |
28211 | 1033 | Show in Explorer
Show in Explorer |
28212 | 1033 | Set Temporary Mesh
Set Temporary Mesh |
28213 | 1033 | Clear Temporary Mesh
Clear Temporary Mesh |
28232 | 1033 | Change Background Color
Change Background Color |
28234 | 1033 | Set the FX decl to use when previewing fx anim events |
28235 | 1033 | Open the preview FX decl for edit |
28236 | 1033 | Frame Camera on Bounding Box
Frame Camera on Bounding Box |
28237 | 1033 | Preserve Camera Pos and Axis
Preserve Camera Pos and Axis |
28238 | 1033 | Rotate selected attachment
Rotate selected attachment |
28239 | 1033 | Axis to rotate around
Axis to rotate around |
28240 | 1033 | Angle to rotate by
Angle to rotate by |
28241 | 1033 | Camera FOV
Camera FOV |
28242 | 1033 | Open Inherited Decl
Open Inherited Decl |
28243 | 1033 | Open Previous Decl
Open Previous Decl |
31800 | 1033 | Change Render View Settings
Render View Settings |
31806 | 1033 | Show Materials being used by this level
Show in Use |
31807 | 1033 | Return to the default folder
Browse Default Folder |
31808 | 1033 | Browse Favorite Materials
Browse Favorites |
31809 | 1033 | Browse Source Folder
Browse source folder |
31810 | 1033 | Up Directory
Up Directory |
31811 | 1033 | Material Zoom Level
Zoom Level |
31812 | 1033 | Material View Mode
View Mode |
31813 | 1033 | Browse the parent folder
Parent Folder |
31814 | 1033 | Preview Item Size
Item Size |
31815 | 1033 | Preview List View Mode
View Mode |
31825 | 1033 | Update or build any outdated or uncached thumbnails
Update Thumbnails |
31881 | 1033 | Toggles Hiding Ignore Category
Toggle Hide Ignore |
31937 | 1033 | Hide/Show Keywords panel
Hide/Show Keywords panel |
32000 | 1033 | Add a new spline/ai_path |
32013 | 1033 | Select all target entities in the map
Select All Targets |
32014 | 1033 | Toggle combat nodes on and off
Toggle Combat Nodes |
32016 | 1033 | View original layout (Top) |
32017 | 1033 | Side view |
32018 | 1033 | Front view |
32020 | 1033 | Select all entities in the map targeting the selected entities
Select All Targetees |
32021 | 1033 | Change views
Change views |
32022 | 1033 | Update view camera
Update View Camera |
32023 | 1033 | Toggle clipper mode
Toggle Clipper |
32025 | 1033 | Lock textures moves on primitives
Lock Texture Moves |
32026 | 1033 | Display the map information summary
Map Info |
32028 | 1033 | Define and run BrushScripts
BrushScripts |
32029 | 1033 | Switch to the next 2d view
Next View |
32030 | 1033 | Provides a list of the currently bound commands |
32033 | 1033 | Split selection
Split Selection |
32034 | 1033 | Clip selected
Clip Selected |
32035 | 1033 | Flip clip orientation
Flip Clip Orientation |
32039 | 1033 | Scale the selected primitives
Scale |
32040 | 1033 | Toggle free rotation mode
Toggle Rotation Mode |
32041 | 1033 | Find and replace texture names in selected brushes/faces |
32042 | 1033 | Find and replace the specified materials in the map
Find / Replace Texture |
32043 | 1033 | Select the entire entity from the currently selected brushes
Select Complete Entity |
32044 | 1033 | Scale X
Scale X |
32045 | 1033 | Scale Y
Scale Y |
32046 | 1033 | Scale Z
Scale Z |
32047 | 1033 | Toggle Cubic Clipping Mode
Cubic Clipping Mode |
32048 | 1033 | View and edit project settings
Project Settings |
32049 | 1033 | Increase the camera view distance
Increase View Distance |
32050 | 1033 | Decrease the camera view distance
Decrease View Distance |
32057 | 1033 | Save defined map region
Save Region |
32058 | 1033 | Load saved region |
32059 | 1033 | Move selection down
Move Selection Down |
32060 | 1033 | Standard toolbar |
32061 | 1033 | Move selection up
Move Selection Up |
32062 | 1033 | Texture control toolbar |
32063 | 1033 | Create a brush cone
Brush Cone |
32065 | 1033 | Lock texture rotations on primitives
Lock Texture Rotations |
32075 | 1033 | Save the sound primitives for the map
Save Sounds |
32078 | 1033 | Nudge selection left
Nudge Selection Left |
32079 | 1033 | Nudge selection right
Nudge Selection Right |
32080 | 1033 | Nudge selection up
Nudge Selection Up |
32081 | 1033 | Nudge selection down
Nudge Selection Down |
32121 | 1033 | Create a brush sphere
Brush Sphere |
32135 | 1033 | Edit selected map info
Edit Map Info |
32141 | 1033 | Show models as
Show Models as |
32144 | 1033 | Toggle caulk brushes on and off
Toggle Caulk |
32145 | 1033 | Toggle entity angles on and off
Toggle Angles |
32150 | 1033 | Hide selected primitives
Hide Selected |
32151 | 1033 | Show the hidden primitives
Show Hidden |
32154 | 1033 | Hide the unselected primitives
Hide Unselected |
32155 | 1033 | CSG merge the currently selected brushes
CSG Merge |
32157 | 1033 | Show Light Volumes
Show Light Volumes |
32168 | 1033 | Move selection only ( No resizing )
Move selection only ( No resizing ) |
32169 | 1033 | Brushes are your friend, only select them
Only select brushes. |
32170 | 1033 | Select primitives by bounding brush
Select primitives by bounding brush |
32172 | 1033 | Combine the selected primitives into a grouped entity
Combine ( Group ) |
32174 | 1033 | Toggle render mode on and off
Toggle Render Mode |
32175 | 1033 | Rebuild the current render data
Rebuild Render Data |
32176 | 1033 | Toggle realtime render rebuild on and off
Toggle Realtime Rebuild |
32177 | 1033 | Toggle render entity outlines on and off
Toggle Render Entity Outlines |
32178 | 1033 | Toggle material animation on and off
Toggle Material Animation |
32180 | 1033 | Axial texture by width
Axial Texture By Width |
32181 | 1033 | Axial texture by height
Axial Texture By Height |
32182 | 1033 | Axial texture arbitrary
Axial Texture By Arbitrary |
32183 | 1033 | Export the selected primitives to an OBJ file
Export to OBJ |
32184 | 1033 | Toggle showing render selection on and off
Toggle Render Selection |
32186 | 1033 | Don't select models
Don't select models |
32188 | 1033 | Always show sound volumes
Always show sound volumes |
32189 | 1033 | Show sound volumes when selected
Show sound volumes when selected |
32190 | 1033 | Toggle nodraw brushes on and off
Toggle No Draw |
32191 | 1033 | Toggle Scaling Mode
Toggle Scaling Mode |
32192 | 1033 | Export the selected primitives to a collision model
Export to CM |
32193 | 1033 | Edit spline control points
Edit Spline Points |
32194 | 1033 | Add a control point to the currently selected spline
Add Control Point |
32195 | 1033 | Insert a control point in the currently selected spline
Insert Control Point |
32196 | 1033 | Delete the currently selected control point
Delete Control Point |
32199 | 1033 | Save map to another filename
Save map as |
32200 | 1033 | Changed the camera view to the center vertically
Camera View Center |
32201 | 1033 | Change the view to up from the floor
Camera View Up |
32202 | 1033 | Change the view to down to the floor
Camera View Down |
32203 | 1033 | Flip selected primitives along the X-axis
X-Axis Flip |
32204 | 1033 | Flip selected primitives along the Y-axis
Y-Axis Flip |
32205 | 1033 | Flip selected primitives along the Z-axis
Z-Axis Flip |
32206 | 1033 | Rotate selected primitives along the X-axis
X-Axis Rotate |
32207 | 1033 | Rotate selected primitives along the Y-axis
Y-Axis Rotate |
32208 | 1033 | Rotate selected primitives along the Z-axis
Z-Axis Rotate |
32214 | 1033 | Load a pointfile
Load Pointfile |
32215 | 1033 | Change the XY Zoom to 100%
XY Zoom 100% |
32220 | 1033 | Show target lines when target entity is selected
Show Target Lines When Target Selected |
32225 | 1033 | Benchmark something something
Benchmark |
32226 | 1033 | Disable region map mode
Region Off |
32227 | 1033 | Set the region map to the XY view
Region Set XY |
32228 | 1033 | Set the region map to the selected brush
Region Set Brush |
32229 | 1033 | CSG hollow the currently selected brushes
CSG Hollow |
32230 | 1033 | Select Partial Tall
Select Partial Tall |
32231 | 1033 | Select Complete Tall
Select Complete Tall |
32232 | 1033 | CSG subtract the currently selected brushes
CSG Subtract |
32233 | 1033 | Select Touching
Select Touching |
32237 | 1033 | Toggle entity names on and off
Toggle Names |
32238 | 1033 | Zoom in on the XY view
XY Zoom In |
32239 | 1033 | Zoom out on the XY view
XY Zoom Out |
32240 | 1033 | Toggle the grid coordinates on and off
Toggle Coordinates |
32241 | 1033 | Change theZ Zoom to 100%
Z Zoom 100% |
32242 | 1033 | Zoom in on the Z view
Z Zoom In |
32243 | 1033 | Zoom out on the Z view
Z Zoom Out |
32244 | 1033 | Clone ( duplicate ) the current selection
Clone Selection |
32245 | 1033 | Deselect the currently selected primitives
Deselect All |
32246 | 1033 | Delete the currently selected primitives
Delete |
32247 | 1033 | Enter vertex dragging selection mode
Drag Vertices |
32248 | 1033 | Enter edge dragging selection mode
Drag Edges |
32249 | 1033 | Set the region map to tall brush
Region Set Tall Brush |
32250 | 1033 | Select Inside
Select Inside |
32253 | 1033 | Modify the current gamma setting
Gamma |
32254 | 1033 | Toggle the entities on and off
Toggle Entities |
32255 | 1033 | Toggle entity paths on and off in the XY View
Toggle Paths |
32256 | 1033 | Toggle lights on and off
Toggle Lights |
32257 | 1033 | Toggle clip brushes on and off
Toggle Clip Brushes |
32258 | 1033 | Toggle dynamics ( water ) on and off
Toggle Dynamics |
32259 | 1033 | Toggle the world geometry on and off
Toggle World |
32264 | 1033 | Connect ( target ) the currently selected entities
Connect Entities |
32265 | 1033 | Load a project
Load Project |
32266 | 1033 | Find the specified brush or entity
Find Brush |
32267 | 1033 | Go to the next leak spot
Next Leak Spot |
32268 | 1033 | Go to the previous leak spot
Previous Leak Spot |
32269 | 1033 | Create a 3 sided brush
3 Sided Brush |
32270 | 1033 | Create a 4 sided brush
4 Sided Brush |
32271 | 1033 | Created a 5 sided brush
5 Sided Brush |
32272 | 1033 | Created a 6 sided brush
6 Sided Brush |
32273 | 1033 | Create a 7 sided brush
7 Sided Brush |
32274 | 1033 | Create an 8 sided brush
8 Sided Brush |
32275 | 1033 | Create a 9 sided brush
9 Sided Brush |
32276 | 1033 | Rotate the selected primitives by an arbitrary amount
Rotate |
32277 | 1033 | Create an arbitrary sided brush
Arbitrary Sided Brush |
32278 | 1033 | Ungroup the primitives from the entity
Ungroup Entity |
32279 | 1033 | Set the selected entity color
Select Entity Color |
32280 | 1033 | Send the XY view to the printer
Print XY View |
32282 | 1033 | Set the region map to the selected brushes
Region Set Selected Brushes |
32284 | 1033 | Move the camera up
Camera Up |
32285 | 1033 | Move the camera down
Camera Down |
32286 | 1033 | Move camera left
Move Camera Left |
32287 | 1033 | Move camera right
Move Camera Right |
32288 | 1033 | Move camera forward
Move Camera Forward |
32289 | 1033 | Move camera back
Move Camera Back |
32290 | 1033 | Move the camera angle up
Camera Angle Up |
32291 | 1033 | Move the camera angle down
Camera Angle Down |
32292 | 1033 | Camera strafe left
Camera Strafe Left |
32293 | 1033 | Camera strafe right
Camera Strafe Right |
32294 | 1033 | Toggle grid on and off
Toggle Grid |
32301 | 1033 | Selection texture decrease
Selection Texture Dec. |
32302 | 1033 | Selection texture increase
Selection Texture Inc. |
32303 | 1033 | Fit texture to selection
Fit Texture |
32304 | 1033 | Texture rotate clockwise
Texture Rotate CW |
32305 | 1033 | Texture rotate counter clockwise
Texture Rotate CCW |
32306 | 1033 | Texture scale up
Texture Scale Up |
32307 | 1033 | Texture scale down
Texture Scale Down |
32308 | 1033 | Texture shift left
Texture Shift Left |
32309 | 1033 | Texture shift right
Texture Shift Right |
32310 | 1033 | Texture shift up
Texture Shift Up |
32311 | 1033 | Texture shift down
Texture Shift down |
32312 | 1033 | Grid size increase
Grid Size Increase |
32313 | 1033 | Grid size decrease
Grid Size Decrease |
32314 | 1033 | Texture scale left
Texture Scale Left |
32315 | 1033 | Texture scale right
Texture Scale Right |
32322 | 1033 | Select all of the matching entities
Select All Matching |
32327 | 1033 | Toggle crosshairs
Toggle Crosshairs |
32328 | 1033 | Invert the current selection
Invert Selection |
32329 | 1033 | Center selection origin
Center Selection Origin |
32336 | 1033 | Set the grid to 0.125 unit spacing
Grid 0.125 |
32337 | 1033 | Set the grid to 0.25 unit spacing
Grid 0.25 |
32338 | 1033 | Set the grid to 0.5 unit spacing
Grid 0.5 |
32339 | 1033 | Set the grid to 1 unit spacing
Grid 1 |
32340 | 1033 | Set the grid to 2 unit spacing
Grid 2 |
32341 | 1033 | Set the grid to 4 unit spacing
Grid 4 |
32342 | 1033 | Set the grid to 8 unit spacing
Grid 8 |
32343 | 1033 | Set the grid to 16 unit spacing
Grid 16 |
32344 | 1033 | Set the grid to 32 unit spacing
Grid 32 |
32345 | 1033 | Set the grid to 64 unit spacing
Grid 64 |
32346 | 1033 | Set the grid to 128 unit spacing
Grid 128 |
32347 | 1033 | Set the grid to 256 unit spacing
Grid 256 |
32349 | 1033 | Toggle snap to grid on and off
Toggle Snap to Grid |
32352 | 1033 | Set the current view position in the camera window
Set View Position |
32360 | 1033 | Flip the texture coordinates in the x direction
Tex Flip X |
32361 | 1033 | Y |
32362 | 1033 | Flip the texture coordinates in the y direction
Tex Flip Y |
32363 | 1033 | X |
32364 | 1033 | Fit the texture to the face
Fit to Face |
32365 | 1033 | Rotate the texture on the face
Rotate |
32366 | 1033 | Rotational step size
Rotation |
32369 | 1033 | Save the current color theme
Save Theme |
32370 | 1033 | Delete a color theme
Delete Theme |
32371 | 1033 | Use the default color theme
Default Theme |
32373 | 1033 | Toggle context sensitive inspector
Context Sensitive Inspector |
32374 | 1033 | Toggle entity inspector
Entity inspector |
32375 | 1033 | Toggle surface inspector
Surface Inspector |
32376 | 1033 | Add a new spline/path entity to the level.
New Spline Path |
32377 | 1033 | Create a new spline entity
New Spline |
32378 | 1033 | Create a new group and add the selected primtives to it. |
32380 | 1033 | Show all groups. |
32382 | 1033 | Hide all groups. |
32386 | 1033 | Remove the selected primitives from all groups. |
32396 | 1033 | Clear the Default Groups
Clear Default Groups |
32398 | 1033 | Opens the Find Replace Textures dialog
Find/Replace Textures |
32401 | 1033 | Ghost all the primitives in the map
Ghost All |
32402 | 1033 | Ghost the currently selected primitives
Ghost Selected |
32403 | 1033 | Ghost all primitives except those currently selected
Ghost All Except Selected |
32404 | 1033 | Unghost all primitives
Unghost All |
32405 | 1033 | Ghost all brush primitives in the map
Ghost All Brushes |
32406 | 1033 | Toggle between solid, textured and wireframe models in 2D views
Toggle Solid Models in XY |
32407 | 1033 | Drop the currently selected spline to the ground
Drop Spline to the Ground |
32408 | 1033 | Drop selected control point to the ground.
Drop selected control point to the ground |
32409 | 1033 | Auto drop new control points to the ground.
Auto-drop New Control Points |
32410 | 1033 | Cut a spline into two at the selected control point
Cut Selected Spline |
32411 | 1033 | Join two selected splines together
Join Selected Splines |
32412 | 1033 | Drop a new spline point
Drop New Spline Point |
32413 | 1033 | Group the selected primitives into a func_static
Group to Entity |
32414 | 1033 | Add a new light entity to the level
New Light |
32415 | 1033 | Select all group siblings
Select Group Siblings |
32416 | 1033 | Find an entity by name
Find Entity |
32420 | 1033 | Snap control points of two splines together
Snap Together Selected Splines |
32421 | 1033 | Materials browser
Materials Browser |
32423 | 1033 | Check out the currently loaded map.
Check Out Map |
32424 | 1033 | Check in ( or import ) the currently loaded map.
Check In Map |
32425 | 1033 | Add a new spline/ai_path |
32426 | 1033 | Add new spline/ai_path |
32427 | 1033 | Export the selected geometry to an ASE file
Export to ASE |
32428 | 1033 | Open an existing terrain map for editing
Open Terrain |
32429 | 1033 | Create a new terrain map and megatexture
New Terrain |
32436 | 1033 | Open the map script for the currently loaded map.
Open Map Script |
32437 | 1033 | Undo the Check Out done on the currently loaded map.
Undo Check Out Map |
32438 | 1033 | Create a map script file for the currently loaded map.
New Map Script |
32551 | 1033 | Ensure that all entity names in current map are unique and prefixed with map's entityPrefix
Enforce Naming Policy |
32553 | 1033 | Remove all references to entities that don't exist
Clean Up Entity References |
32555 | 1033 | Link entities with Ctrl+J
Ctrl+J Link Entities |
32556 | 1033 | Link entities with Shift+J
Shift+J Link Entities |
32557 | 1033 | Link entities with Alt+J
Alt+J Link Entities |
32558 | 1033 | Move the current selection to a different map
Move to Other Map |
32573 | 1033 | Match all grouped properties to values on first selected entity
Match All Grouped Properties |
32575 | 1033 | Toggle r_showTris on and off
Toggle r_showTris |
32577 | 1033 | Reload the diffuse map for the current terrain mesh
Reload Terrain Texture |
32578 | 1033 | Open a model editor view
Model Editor |
32579 | 1033 | Show the world position marker
Show World Position Marker |
32580 | 1033 | Open the terrain editor view
Open Terrain Editor |
32581 | 1033 | Set Sky Parameters
Set Sky Parameters |
32584 | 1033 | Generate Imposters for the selected entity type
Generate Imposters |
32586 | 1033 | Export the selected geometry to an LWO file
Export to LWO |
32587 | 1033 | Select an animation and frame to pose this entity in
Select Animation |
32591 | 1033 | Export the selected geometry to a breakable LWO file
Export to LWO |
32592 | 1033 | Create a .break file from the selected LWO
Export to .break |
32593 | 1033 | Export the selected geometry to an LWO file, and replace the selected geometry with a func_static that referecnes this LWO file
Export to LWO in place |
32595 | 1033 | Select all brushes in the level
Select All Brushes |
32596 | 1033 | Select all clip brushes in the level
Select All Clip Brushes |
32598 | 1033 | Select all entities in the level
Select All Entities |
32599 | 1033 | Select all models in the level
Select All Models |
32600 | 1033 | Select all lights in the level
Select All Lights |
32601 | 1033 | Select all AI entities in the level
Select All AI |
32602 | 1033 | Select all props in the level
Select All Props |
32603 | 1033 | Select all non-aas brushes in the level
Select All Non-AAS Brushes |
32604 | 1033 | Select all private lights in the level
Select All Private Lights |
32605 | 1033 | Select all sound clips in the level
Select All Sound Clips |
32606 | 1033 | Select all sound brushes, emitters and environments in the level
Select All Sound World |
32607 | 1033 | Select all brushes textured with the _default materials |
32610 | 1033 | Open the string browser to create or edit strings
String Browser |
32611 | 1033 | Open the voiceover browser to create or edit voiceovers
Voiceover Browser |
32638 | 1033 | Toggle the models on and off
Toggle Models |
32639 | 1033 | Toggle media browser
Media Browser |
32641 | 1033 | Toggle triggers on and off
Toggle Triggers |
32643 | 1033 | Toggle sound entities on and off
Toggle Sound Entities |
32645 | 1033 | Toggle sound clip brushes on and off
Toggle Sound Clip Brushes |
32647 | 1033 | Toggle the renderable properties for entities on and off
Toggle Rendererable Props |
32648 | 1033 | Toggle the invisible model surfaces on and off
Toggle Invisible Surfaces |
32649 | 1033 | Toggle sound clip brushes that effect sound PVS on and off
Toggle Sound PVS Clip Brushes |
32650 | 1033 | Toggle sound clip brushes that don't effect sound PVS on and off
Toggle Sound Non-PVS Clip Brushes |
32654 | 1033 | Select all the entities targeted by or targeted from this entity
Select Entity Chain |
32658 | 1033 | Open reference
Open Reference |
32659 | 1033 | Close reference
Close Reference |
32661 | 1033 | Open a script editor view
Script Editor |
32680 | 1033 | Toggle the particles on and off
Toggle Particles |
32684 | 1033 | Select primary reference
Select Primary Reference |
32687 | 1033 | Toggle the model manipulator on and off
Show Manipulator |
32688 | 1033 | Toggle translucent clip brushes on and off
Toggle Translucent Clips |
32690 | 1033 | Toggle the model manipulator's state from translate to rotate to scale
Toggle Manipulator State |
32694 | 1033 | Add a new MM spline/path entity to the level.
New MM Spline Path |
32698 | 1033 | Scales the selected entity colors
Scale Entity Colors |
32699 | 1033 | Toggle Radiant classic camera movement
Toggle Radiant Classic Camera Movement |
32700 | 1033 | Toggle quake WASD camera movement
Toggle Quake WASD Camera Movement |
32701 | 1033 | Toggle planar camera movement
Toggle Planar Camera Movement |
32702 | 1033 | Drop selected to the ground using the primitives' origin
Drop Origin to Ground |
32703 | 1033 | Drop selected to the ground using the primitives' bounds
Drop Bounds to Ground |
32704 | 1033 | Drop selected to the ground using the primitives' origin, and don't orientate to surface
Drop Origin to Ground, No Orientation |
32705 | 1033 | Drop selected to the ground using the primitives' bounds, and don't orientate to surface
Drop Bounds to Ground, No Orientation |
33008 | 1033 | Add a new spline/quest navigation path |
33009 | 1033 | Add a new spline/quest navigation path |
33010 | 1033 | Select source control workspace
Select Workspace |
33011 | 1033 | Toggle fast camera movement in render mode
Toggle Fast Camera Movement |
33012 | 1033 | Cycle through the saved camera bookmarks
Cycle Bookmarks |
33013 | 1033 | Toggle a camera bookmark
Toggle Bookmark |
33014 | 1033 | Clear all saved camera bookmarks
Delete Bookmarks |
33015 | 1033 | Sets the focus of the XY camera onto the selected object(s)
Focus Camera |
33016 | 1033 | Rotational step size for the brush(es)
Angle |
33019 | 1033 | Inherit entity position and orientation
Inherit Entity Position And Orientation |
33021 | 1033 | Activate or deactivate the ruler widget
Toggle Ruler |
33022 | 1033 | Reset the ruler to the center of the grid
Reset Ruler |
33023 | 1033 | Activate the control points for editing the ruler
Edit Ruler |
33024 | 1033 | Set the start point of the ruler to the first selected object
Set Ruler Start |
33025 | 1033 | Set the end point of the ruler to the first selected object
Set Ruler End |
33037 | 1033 | Launch Build Wizard |
33038 | 1033 | Rebuild last build in Build Wizard |
33039 | 1033 | Toggle entity paths on and off in the World Cam
Toggle Paths |
33042 | 1033 | Toggle radpreview mode on and off
Toggle RadPreview Mode |
33043 | 1033 | Toggle radpreview show lights mode on and off
Toggle RadPreview Show Lights Mode |
33044 | 1033 | Toggle show only light
Toggle show only light |
33045 | 1033 | RGB value for diffuse when showing only lights
RGB value for diffuse when showing only lights |
33046 | 1033 | Rebuild radpreview geometry
Rebuild RadPreview Geometry |
33047 | 1033 | Toggle volume primitives on and off
Toggle Volume Primitives |
33048 | 1033 | Toggle lens flares in the F3 rendered view on and off
Toggle Lens Flares |
33049 | 1033 | Toggle light beams, god rays and other autosprites on and off
Toggle Beams and Sprites |
33061 | 1033 | Open the material wizard for creating or editing materials
Open Material Wizard |
33062 | 1033 | Cycle through the AIGroupMgr entities. If none is currently selected, the first one found will be displayed.
Next AI Group |
33063 | 1033 | Cycle through the AIGroupMgr entities in reverse order. If none is currently selected, the first one found will be displayed.
Previous AI Group |
33067 | 1033 | Toggle group windows being drawn in the XY View
Toggle Group Windows |
33069 | 1033 | Set entity position and orientation based on camera
Set Entity Position And Orientation Based On Camera |
33070 | 1033 | Set entity position based on model reference position
Set Entity position based on model reference position. |
33071 | 1033 | Set entity position and orientation based on animation
Set Entity Position And Orientation Based On Animation |
33072 | 1033 | Set entity position and orientation based on end of animation
Set Entity Position And Orientation Based On End Of Animation |
33073 | 1033 | Set entity position and orientation based on camera joint at end of animation
Set Entity Position And Orientation Based On End Of Animation Camera Joint |
33101 | 1033 | Save the canvas as an image to be used to build the water
Save |
33102 | 1033 | Reset the currently selected channel to it's original state
Reset |
33103 | 1033 | The image before any changes were made
Original |
33104 | 1033 | Red channel of the image
Red Channel |
33105 | 1033 | Green channel of the image
Green Channel |
33106 | 1033 | Blue channel of the image
Blue Channel |
33107 | 1033 | Alpha channel of the image
Alpha Channel |
33108 | 1033 | The opacity of the color to be applied
Opacity |
33109 | 1033 | The radius of the paint brush
Radius |
33110 | 1033 | Name of the image being editted
Image Name |
33111 | 1033 | Current color of the paint brush
Color |
33113 | 1033 | Sets the current brush color to black
Black |
33114 | 1033 | Sets the current brush color to white
White |
33333 | 1033 | Launch map from camera position
Restart map |
33335 | 1033 | Launch Map
Restart map |
33338 | 1033 | View change the application preferences
Preferences |
33339 | 1033 | 1 = diffuse, 2 = bump, 3 = specular, 4 = power |
33341 | 1033 | Resets the orientation of the selected object to the identity matrix
Zero Orientation |
33343 | 1033 | Toggles the selection manipulator between world and model space coordiantes
World/Local space toggle |
33344 | 1033 | Snap the currently selected entities to the grid
Snap Selection |
33345 | 1033 | Disconnect ( untarget ) the currently selected entities
Disconnect Entities |
33355 | 1033 | Open a static model editor view
Static Model Editor |
33369 | 1033 | Disconnect ( untarget ) all selected entities from each other
Disconnect All Entities |
33401 | 1033 | Show ScenePoint Options |
33402 | 1033 | Show ScenePoints |
33403 | 1033 | Show ScenePoint Enter/Exit Animations |
33404 | 1033 | Show Info and Errors on a ScenePoint |
33405 | 1033 | Show ScenePoint Arcs through geometry |
33406 | 1033 | Show arc boundaries as ghosted polygons |
33407 | 1033 | Show arcs as solid in XY View |
33408 | 1033 | Disables XY Edit on Scenepoint flags and slider |
33411 | 1033 | Toggle the development comments on and off in the XY view
Toggle Dev Comments |
33413 | 1033 | Toggle the AAS debug on and off in the XY view
Toggle AAS Debug (XY) |
33418 | 1033 | Randomly rotate selected objects on X axis |
33419 | 1033 | Randomly rotate selected objects on Y axis |
33420 | 1033 | Randomly rotate selected objects on Z axis |
35001 | 1033 | Customize application appearance, toolbars, and menus
&Customize... |
38004 | 1033 | Use controls similar to Quake
Quake - WASD |
38005 | 1033 | Save your changes, updating the megatexture as necessary
Save Terrain |
38006 | 1033 | Update the complete megatexture
Update All |
38008 | 1033 | Update the dirty/modified areas of the megatexture
Update Dirty |
38010 | 1033 | Update the areas touched by foliage stamps
Update Foliage |
38011 | 1033 | Update the selected megatexture coarse mips
Update Coarse Mips |
38013 | 1033 | Change the current stamp mode
Stamp Preset |
38014 | 1033 | Change the current stamp blending mode
Stamp Blend Mode |
38015 | 1033 | Change the stamp bump coverage value
Stamp Bump Coverage |
38017 | 1033 | Change the stamp bump scale value
Stamp Bump Scale |
38018 | 1033 | Change the stamp diffuse coverage value
Stamp Diffuse Coverage |
38019 | 1033 | Change the stamp diffuse scale value
Stamp Diffuse Scale |
38020 | 1033 | Change the stamp specular coverage value
Stamp Specular Coverage |
38021 | 1033 | Change the stamp specular scale value
Stamp Specular Scale |
38022 | 1033 | Change the stamp power coverage value
Stamp Power Coverage |
38023 | 1033 | Change the stamp power scale value
Stamp Power Scale |
38024 | 1033 | Change the stamp aspect
Stamp Aspect |
38025 | 1033 | Change the texture S offset
S Offset |
38026 | 1033 | Change the texture T offset
T Offset |
38027 | 1033 | Mirror the current stamp cursor horizontally
Stamp Mirror |
38028 | 1033 | Flip the current stamp cursor vertically
Stamp Flip |
38029 | 1033 | Toggle the page numbers on the megatexture
Toggle Page Numbers |
38030 | 1033 | Toggle the editor settings in the render window
Toggle Tool Settings |
38031 | 1033 | Randomize the stamp scale after placing a stamp
Randomize Stamp Scale |
38032 | 1033 | Randomize the stamp angle after placing a stamp
Randomize Stamp Angle |
38033 | 1033 | Zoom the camera to the player start position
Zoom to Player Start |
38034 | 1033 | Reset the stamp rotation angle to zero degrees
Reset Stamp Angle |
38035 | 1033 | Reset the stamp scale to 1.0
Reset Stamp Scale |
38036 | 1033 | Reset all stamp settings to their default values
Reset Stamp Settings |
38043 | 1033 | Use controls similar to Lightwave and Modo
Lightwave / Modo |
38044 | 1033 | Use controls similar to Radiant's planar mode
Radiant Planar |
38046 | 1033 | Toggle through the various render modes ( i.e. wireframe, etc )
Toggle Render Mode |
38047 | 1033 | Show / hide all dynamic models in the world
Toggle Dynamic Models |
38048 | 1033 | Toggle between the next valid megatexture resolution
Toggle Megatexture Resolution |
38049 | 1033 | Toggle megatexture DXT compression on and off
Toggle Megatexture Compression |
38050 | 1033 | Add and generate a new megatexture for the map
Add Megatexture Resolution |
38051 | 1033 | Delete an existing megatexture resolution for the map
Delete Megatexture Resolution |
38052 | 1033 | Switch to the 2k x 2k megatexture resolution
Select 2k x 2k Megatexture |
38053 | 1033 | Switch to the 4k x 4k megatexture resolution
Select 4k x 4k Megatexture |
38054 | 1033 | Switch to the 8k x 8k megatexture resolution
Select 8k x 8k Megatexture |
38055 | 1033 | Switch to the 16k x 16k megatexture resolution
Select 16k x 16k Megatexture |
38056 | 1033 | Switch to the 32k x 32k megatexture resolution
Select 32k x 32k Megatexture |
38057 | 1033 | Switch to the 64k x 64k megatexture resolution
Select 64k x 64k Megatexture |
38058 | 1033 | Switch to the 128k x 128k megatexture resolution
Select 128k x 128k Megatexture |
38059 | 1033 | Start the terrain map generation wizard
Terrain Wizard |
38068 | 1033 | Modify the shadow generation/update settings
Modify Shadow Settings |
38071 | 1033 | Save light and fog setting changes to the map file
Save Map File |
38072 | 1033 | Save changes to the terrain material
Save Terrain Material |
38073 | 1033 | Toggles wireframe mode on/off
Wireframe |
38075 | 1033 | A preset list of cvar values to change the quality and speed of page building
Change quality cvars |
38079 | 1033 | Merge all the alternate land files into the main land file
Merge Land Files |
38080 | 1033 | Modify the sun color, lighting, fog and other properties
Modify World Properties |
38081 | 1033 | Toggle the land page image compression on and off
Toggle Land Page Compression |
38082 | 1033 | Toggle Connection to the Cloud for stamping.
Toggle Cloud Connection |
38083 | 1033 | Take a screenshot of the current view
Take Screenshot |
38084 | 1033 | View / change the application preferences
Options |
38085 | 1033 | Show the megatexture on a flat plane
Show Megatexture |
38086 | 1033 | Use Planar Projections for XYZ stamp projections
Planar Projection |
38087 | 1033 | Use Corner Projections for XYZ stamp projections
Corner Projection |
38088 | 1033 | Use Camera View Projections for XYZ stamp projections
Camera Projection |
38090 | 1033 | Reset the XYZ Projection Depth setting
Reset Projection Depth |
38091 | 1033 | Open the BuildCvars dialog |
38097 | 1033 | Stamp shift s coord up
Stamp Shift S Coord Up |
38098 | 1033 | Stamp shift s coord down
Stamp Shift S Coord Down |
38099 | 1033 | Stamp shift t coord up
Stamp Shift T Coord up |
38100 | 1033 | Stamp shift t coord down
Stamp Shift T Coord Down |
38101 | 1033 | Reset the stamp ST offsets
Reset ST Offsets |
38102 | 1033 | Enable land ( terrain ) editing mode
Land Edit Mode |
38103 | 1033 | Enable world ( unique ) editing mode
World Edit Mode |
38104 | 1033 | Terrain Model Foliage Remove
Foliage Remove Mode |
38105 | 1033 | Change the stamp scale value
Stamp Scale |
38106 | 1033 | Change the stamp angle
Stamp Angle |
38107 | 1033 | Change the stamp rotation delta for stamp rotations
Stamp Rotation Delta |
38108 | 1033 | Increment the stamp rotation angle
Rotate Stamp Right |
38109 | 1033 | Decrement the stamp rotation angle
Rotate stamp Left |
38110 | 1033 | Toggle between camera move speeds
Toggle Move Speed |
38111 | 1033 | Automatically shrink the stamp projection when applicable
Auto Shrink Stamp Projection |
38117 | 1033 | Draw the floating stamp cursor full bright
Toggle Full Bright Stamp Cursor |
38118 | 1033 | Refresh editting materials
Refresh Editting Materials |
38119 | 1033 | Select the color mode for new foliage primitives
Foliage Color Mode |
38120 | 1033 | Select the user color for new foliage primitives
Foliage Color |
38121 | 1033 | Set the foliage density for painting foliage
Foliage Density |
38122 | 1033 | Displays the foliage texture atlas free space
Foliage Texture Free Space |
38123 | 1033 | Displays the foliage primitive count free space
Foliage Count Free Space |
38125 | 1033 | More Colors...
More Colors... |
38127 | 1033 | Set the uniform scale for new foliage primitives
Foliage Scale |
38128 | 1033 | Set the global brightness scale for new foliage primitives
Foliage Brightness |
38129 | 1033 | Not Currently Implemented
Not Implemented |
38131 | 1033 | Cycle camera bookmark
Cycle Camera Bookmark |
38132 | 1033 | Toggle camera bookmark
Toggle Camera Bookmark |
38133 | 1033 | Clear camera bookmarks
Clear Camera Bookmarks |
38134 | 1033 | Apply a multiplicative tint to stamps based on a chosen color |
38136 | 1033 | More Colors...
More Colors... |
39131 | 1033 | Set stamp mode to None
Stamp Mode: None |
39132 | 1033 | Set stamp mode to Multiply
Stamp Mode: Multiply |
39133 | 1033 | Set stamp mode to Overlay
Stamp Mode: Overlay |
39134 | 1033 | Set stamp mode to Color Dodge
Stamp Mode: Color Dodge |
39135 | 1033 | Set stamp mode to Color Burn
Stamp Mode: Color Burn |
39136 | 1033 | Set stamp mode to Soft Light
Stamp Mode: Soft Light |
39137 | 1033 | Set stamp mode to Color
Stamp Mode: Color |
39138 | 1033 | Set stamp mode to Darken
Stamp Mode: Darken |
39139 | 1033 | Set stamp mode to Lighten
Stamp Mode: Lighten |
39140 | 1033 | Set stamp mode to Simple Blend
Stamp Mode: Simple Blend |
39141 | 1033 | Set stamp mode to Screen
Stamp Mode: Screen |
39142 | 1033 | Set stamp mode to Luminosity
Stamp Mode: Luminosity |
39143 | 1033 | Set stamp mode to Bump
Stamp Mode: Bump |
39144 | 1033 | Set stamp mode to Bump Scale
Stamp Mode: Bump |
39145 | 1033 | Set stamp mode to Diffuse
Stamp Mode: Diffuse |
39146 | 1033 | Set stamp mode to Diffuse Scale
Stamp Mode: Diffuse Scale |
39147 | 1033 | Set stamp mode to Specular
Stamp Mode: Specular |
39148 | 1033 | Set stamp mode to Specular Scale
Stamp Mode: Specular Scale |
39149 | 1033 | Set stamp mode to Power
Stamp Mode: Power |
39150 | 1033 | Set stamp mode to Power Scale
Stamp Mode: Power |
39151 | 1033 | Set stamp mode to Focus
Stamp Mode: Focus |
39152 | 1033 | Reset stamp mode
Stamp Mode: Reset |
39153 | 1033 | Toggles overdraw
Show Overdraw |
39154 | 1033 | Toggles the atlas image
Show Atlas |
39161 | 1033 | Set the uniform scale for new detail primitives
Detail Scale |
39162 | 1033 | Set the rotation for new detail primitives
Detail Scale |
39163 | 1033 | Terrain Model Foliage Modify
Foliage Modify Mode |
39164 | 1033 | Set the global color step speed for modifying foliage primitives
Foliage Color Step |
39165 | 1033 | Toggles the foliage color mode between terrain sample and user specified
Toggle Foliage Color |
39166 | 1033 | Terrain Model Foliage Resize
Foliage Resize Mode |
39167 | 1033 | Set the global resize step speed for modifying foliage primitives
Foliage Resize Step |
39168 | 1033 | Terrain Road Editor Modify
Road Editor Mode |
39194 | 1033 | Toggle using the surface normal for foliage placement on and off
Toggle Foliage Surface Normal |
39195 | 1033 | Create a matte painting stamp from the current view
Create matte painting |
39196 | 1033 | Check for changes in all matte paintings on the current level
Check matte painting timestamps |
39207 | 1033 | Use Planar Projections with smoothed normals for XYZ stamp projections
Smooth Planar Projection |
39208 | 1033 | Show / hide all blend lights in the world
Toggle Blend Lights |
39209 | 1033 | Increment the stamp rotation angle by 90 degrees
Rotate Stamp Right 90 Deg |
40000 | 1033 | Shows uncompressed version of playing animation
Show Uncompressed |
40003 | 1033 | Hides/shows original model |
40004 | 1033 | New FaceSetup
New FaceSetup |
40005 | 1033 | Toggle loop animations on/off
Toggle Loop Animations |
40006 | 1033 | Turns head tracker off/look/aim |
40007 | 1033 | Stop all sounds |
40008 | 1033 | Toggle auto-play when previewing a soundshader |
40009 | 1033 | Play the last previewed sound |
57344 | 1033 | idStudio |
57345 | 1033 | Ready |
57600 | 1033 | Create a new map
New Map |
57601 | 1033 | Open an existing map
Open Map |
57602 | 1033 | Close the active document
Close |
57603 | 1033 | Save the active map
Save Map |
57604 | 1033 | Save the active document with a new name
Save As |
57605 | 1033 | Change the printing options
Page Setup |
57606 | 1033 | Change the printer and printing options
Print Setup |
57607 | 1033 | Print the active document
Print |
57609 | 1033 | Display full pages
Print Preview |
57632 | 1033 | Erase the selection
Erase |
57633 | 1033 | Erase everything
Erase All |
57634 | 1033 | Copy the selection to the Clipboard
Copy |
57635 | 1033 | Cut the selection and put it on the Clipboard
Cut |
57636 | 1033 | Find the specified text
Find |
57637 | 1033 | Paste the clipboard contents into the map
Paste |
57640 | 1033 | Repeat the last action
Repeat |
57641 | 1033 | Replace specific text with different text
Replace |
57642 | 1033 | Select the entire document
Select All |
57643 | 1033 | Undo the last action
Undo |
57644 | 1033 | Redo the previously undone action
Redo |
57648 | 1033 | Open another window for the active document
New Window |
57649 | 1033 | Arrange icons at the bottom of the window
Arrange Icons |
57650 | 1033 | Arrange windows so they overlap
Cascade Windows |
57651 | 1033 | Arrange windows as non-overlapping tiles
Tile Windows |
57652 | 1033 | Arrange windows as non-overlapping tiles
Tile Windows |
57653 | 1033 | Split the active window into panes
Split |
57664 | 1033 | Display program information, version number and copyright
About |
57665 | 1033 | Quit id Studio, prompts to save maps
Exit |
57680 | 1033 | Switch to the next window pane
Next Pane |
57681 | 1033 | Switch back to the previous window pane
Previous Pane |
59136 | 1033 | EXT |
59137 | 1033 | CAP |
59138 | 1033 | NUM |
59139 | 1033 | SCRL |
59140 | 1033 | OVR |
59141 | 1033 | REC |
59392 | 1033 | Show or hide the toolbar
Toggle ToolBar |
59393 | 1033 | Show or hide the status bar
Toggle StatusBar |
61184 | 1033 | Change the window size |
61185 | 1033 | Change the window position |
61186 | 1033 | Reduce the window to an icon |
61187 | 1033 | Enlarge the window to full size |
61188 | 1033 | Switch to the next document window |
61189 | 1033 | Switch to the previous document window |
61190 | 1033 | Close the active window and prompts to save the documents |
61202 | 1033 | Restore the window to normal size |
61203 | 1033 | Activate Task List |
61215 | 1033 | Activate this window |
61440 | 1033 | Open |
61441 | 1033 | Save As |
61442 | 1033 | All Files (*.*) |
61443 | 1033 | Untitled |
61445 | 1033 | Close print preview mode
Cancel Preview |
61446 | 1033 | an unnamed file |
61457 | 1033 | &Hide |
61472 | 1033 | No error message is available. |
61473 | 1033 | Attempted an unsupported operation. |
61474 | 1033 | A required resource was unavailable. |
61475 | 1033 | Out of memory. |
61476 | 1033 | An unknown error has occurred. |
61477 | 1033 | Encountered an improper argument. |
61504 | 1033 | on %1 |
61505 | 1033 | &One Page |
61506 | 1033 | &Two Page |
61507 | 1033 | Page %u |
61508 | 1033 | Page %u
Pages %u-%u |
61509 | 1033 | prn |
61510 | 1033 | Output.prn |
61511 | 1033 | Printer Files (*.prn)|*.prn|All Files (*.*)|*.*|| |
61512 | 1033 | Print to File |
61513 | 1033 | to %1 |
61696 | 1033 | Incorrect filename. |
61697 | 1033 | Failed to open document. |
61698 | 1033 | Failed to save document. |
61699 | 1033 | Save changes to %1? |
61700 | 1033 | Failed to create empty document. |
61701 | 1033 | The file is too large to open. |
61702 | 1033 | Could not start print job. |
61703 | 1033 | Failed to launch help. |
61704 | 1033 | Internal application error. |
61705 | 1033 | Command failed. |
61706 | 1033 | Insufficient memory to perform operation. |
61707 | 1033 | System registry entries have been removed and the INI file (if any) was deleted. |
61708 | 1033 | Not all of the system registry entries (or INI file) were removed. |
61709 | 1033 | This program requires the file %s, which was not found on this system. |
61710 | 1033 | This program is linked to the missing export %s in the file %s. This machine may have an incompatible version of %s. |
61712 | 1033 | Enter an integer. |
61713 | 1033 | Enter a number. |
61714 | 1033 | Enter an integer between %1 and %2. |
61715 | 1033 | Enter a number between %1 and %2. |
61716 | 1033 | Enter no more than %1 characters. |
61717 | 1033 | Select a button. |
61718 | 1033 | Enter an integer between 0 and 255. |
61719 | 1033 | Enter a positive integer. |
61720 | 1033 | Enter a date and/or time. |
61721 | 1033 | Enter a currency. |
61722 | 1033 | Enter a GUID. |
61723 | 1033 | Enter a time. |
61724 | 1033 | Enter a date. |
61728 | 1033 | Unexpected file format. |
61729 | 1033 | %1
Cannot find this file.
Verify that the correct path and file name are given. |
61730 | 1033 | Destination disk drive is full. |
61731 | 1033 | Unable to read from %1, it is opened by someone else. |
61732 | 1033 | Unable to write to %1, it is read-only or opened by someone else. |
61733 | 1033 | Encountered an unexpected error while reading %1. |
61734 | 1033 | Encountered an unexpected error while writing %1. |
61744 | 1033 | %1: %2
Continue running script? |
61745 | 1033 | Dispatch exception: %1 |
61836 | 1033 | Unable to read write-only property. |
61837 | 1033 | Unable to write read-only property. |
61840 | 1033 | Unable to load mail system support. |
61841 | 1033 | Mail system DLL is invalid. |
61842 | 1033 | Send Mail failed to send message. |
61856 | 1033 | No error occurred. |
61857 | 1033 | An unknown error occurred while accessing %1. |
61858 | 1033 | %1 was not found. |
61859 | 1033 | %1 contains an incorrect path. |
61860 | 1033 | Could not open %1 because there are too many open files. |
61861 | 1033 | Access to %1 was denied. |
61862 | 1033 | An incorrect file handle was associated with %1. |
61863 | 1033 | Could not remove %1 because it is the current directory. |
61864 | 1033 | Could not create %1 because the directory is full. |
61865 | 1033 | Seek failed on %1 |
61866 | 1033 | Encountered a hardware I/O error while accessing %1. |
61867 | 1033 | Encountered a sharing violation while accessing %1. |
61868 | 1033 | Encountered a locking violation while accessing %1. |
61869 | 1033 | Disk full while accessing %1. |
61870 | 1033 | Attempted to access %1 past its end. |
61872 | 1033 | No error occurred. |
61873 | 1033 | An unknown error occurred while accessing %1. |
61874 | 1033 | Attempted to write to the reading %1. |
61875 | 1033 | Attempted to access %1 past its end. |
61876 | 1033 | Attempted to read from the writing %1. |
61877 | 1033 | %1 has a bad format. |
61878 | 1033 | %1 contained an unexpected object. |
61879 | 1033 | %1 contains an incorrect schema. |
61888 | 1033 | pixels |
62177 | 1033 | Uncheck |
62178 | 1033 | Check |
62179 | 1033 | Mixed |
62180 | 1033 | One or more auto-saved documents were found. |
62181 | 1033 | These are more recently saved than the currently open documents and contain changes that were made before the application closed. |
62182 | 1033 | Do you want to recover these auto-saved documents? |
62183 | 1033 | Note that if you choose to recover the auto-saved documents, you must explicitly save them to overwrite the original documents. If you choose to not recover the auto-saved versions, they will be deleted. |
62184 | 1033 | Recover the auto-saved documents
Open the auto-saved versions instead of the explicitly saved versions |
62185 | 1033 | Don't recover the auto-saved documents
Use the last explicitly saved versions of the documents |
62186 | 1033 | %s [Recovered] |