Disassembles a section of compiled Microsoft High Level Shader Language (HLSL) code that is specified by shader trace steps.
More info on D3DDisassemble11Trace in Windows Dev CenterExported by
| size | filename | version | |
|---|---|---|---|
| 3229608 | d3dcompiler_45.dll | 9.30.8400.0 | |
| 4911392 | d3dcompiler_47.dll | 10.0.20161.1000 (WinBuild.160101.0800) | |
| 4105504 | d3dcompiler_47.dll | 10.0.20206.1000 (WinBuild.160101.0800) | |
| 4886816 | d3dcompiler_47.dll | 10.0.20206.1000 (WinBuild.160101.0800) | |
| 4112160 | d3dcompiler_47.dll | 10.0.20161.1000 (WinBuild.160101.0800) | |
| 3714200 | d3dcompiler_47.dll | 10.0.19041.1 (WinBuild.160101.0800) | |
| 4524480 | d3dcompiler_47.dll | 10.0.19041.1 (WinBuild.160101.0800) |