class core::ref<struct FontMgr, struct FontMgr> __cdecl createFontMgr(class core::in<struct GameFileSystem>)
/
Mangled name
?createFontMgr@@YA?AV?$ref@UFontMgr@@U1@@core@@V?$in@UGameFileSystem@@@2@@Z
Imported by
size
filename
3174400
hell.EXE