public: void __thiscall APawn::GetEnchantedWeaponEffectMeshTransform(struct FVector &, struct FVector &, float &, int)
/
Mangled name
?GetEnchantedWeaponEffectMeshTransform@APawn@@QAEXAAUFVector@@0AAMH@Z
Exported by
size
filename
version
37498880
Engine.dll