public: void __thiscall GfxVisualFlareType0::NewSprite(class Vector3_t const &, class Vector3_t const &, class Vector3_t const &, class Vector3_t const &, float, float, float, float, float, int, float, float, float, float, float, float, float, float, float, float, bool)
/
Mangled name
?NewSprite@GfxVisualFlareType0@@QAEXABVVector3_t@@000MMMMMHMMMMMMMMMM_N@Z
Imported by
size
filename
3033600
Gamecode.dll