public: __thiscall GfxVisualBeam::GfxVisualBeam(int, int, float, float, float, bool, class RMaterial_t *, bool, bool, bool, bool, class RMaterial_t *)
/
Mangled name
??0GfxVisualBeam@@QAE@HHMMM_NPAVRMaterial_t@@00001@Z
Imported by
size
filename
3033600
Gamecode.dll