public: virtual int __thiscall UGameEngine::OnAttack(struct User *, struct User *, int, int, int, int, int, struct FVector const &, int, int, struct FVector const &)
/
Mangled name
?OnAttack@UGameEngine@@UAEHPAUUser@@0HHHHHABUFVector@@HH1@Z
Exported by
size
filename
version
37498880
Engine.dll