public: virtual void * __thiscall gCEffectSystem::StartEffect(class bCString const &, class eCEntity *, class eCEntity *, class bCMatrix const *, bool)
/
Mangled name
?StartEffect@gCEffectSystem@@UAEPAXABVbCString@@PAVeCEntity@@1PBVbCMatrix@@_N@Z
Exported by
size
filename
version
8228864
Game.dll
1, 60, 25931, 29
8438784
Game.dll
1, 51, 25931, 0