protected: bool __thiscall gCCharacterMovement_PS::SetEffectsByMode(enum gECharMovementMode)
/
Mangled name
?SetEffectsByMode@gCCharacterMovement_PS@@IAE_NW4gECharMovementMode@@@Z
Exported by
size
filename
version
8228864
Game.dll
1, 60, 25931, 29
8438784
Game.dll
1, 51, 25931, 0