public: bool __thiscall gCPrefPath_PSObj::UsePreferredPath(class bCVector &, class bCVector &, int &, int &)
/
Mangled name
?UsePreferredPath@gCPrefPath_PSObj@@QAE_NAAVbCVector@@0AAH1@Z
Exported by
size
filename
version
8228864
Game.dll
1, 60, 25931, 29
8438784
Game.dll
1, 51, 25931, 0