public: void __thiscall gCCharacterMovement_PS::EnableCombatMovementFromSPU(bool, class eCEntityProxy const &, class bCVector &)
/
Mangled name
?EnableCombatMovementFromSPU@gCCharacterMovement_PS@@QAEX_NABVeCEntityProxy@@AAVbCVector@@@Z
Exported by
size
filename
version
8228864
Game.dll
1, 60, 25931, 29
8438784
Game.dll
1, 51, 25931, 0